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Features Β· full list

Every feature, all the detail.

LoudParty is a small focused app β€” but each piece has weight. Here is what the build does, and why.

01 Β· Capacity
8
phones, one room

One host, seven listeners

Up to eight iPhones (one host + seven listeners) play the same audio at the same instant. The host is the source of truth β€” listeners track its clock and buffer.

Free caps at three phones (1 + 2). Pro raises the ceiling to nine (1 + 8) β€” the technical ceiling of Apple's Multipeer mesh.

  • Tested up to 9 iPhones in a single room
  • Mesh degrades gracefully past 6 β€” one or two listeners may drop and reconnect
  • Listeners join mid-track without restarting playback
  • Per-listener volume trim available in Pro
02 Β· Sync engine
10ms
end-to-end drift

Sub-10 ms drift, sample accurate

Every listener pings the host with an NTP-style round and locks to the host's audio clock. Playback is scheduled against the iOS audio engine β€” buffers are aligned at the sample, not the millisecond.

The offset is refined every 100 ms. End-to-end audible drift stays under 10 ms β€” below what the human ear can resolve as separate sources.

  • NTP-style ping/pong round at join
  • Continuous drift correction every 100 ms
  • Phase-locked to the host audio clock
  • Listener-side resampler β€” no audible drift over a 3-hour set
03 Β· Connectivity
0
internet required

Works anywhere, no infrastructure

LoudParty runs entirely peer-to-peer over the local link β€” Apple's Multipeer Connectivity stack uses peer-to-peer Wi-Fi when the radios are on and falls back to Bluetooth otherwise. No router involved, no carrier, no cloud, no account. Listeners discover the host automatically β€” no pairing codes, no QR scans.

The full feature set works in airplane mode as long as Bluetooth (and ideally Wi-Fi) stays on. Beach, basement, motorway, plane β€” the app does not care.

  • Apple's Multipeer Connectivity (Bluetooth + Wi-Fi P2P)
  • Falls back gracefully to Bluetooth-only if Wi-Fi P2P is unavailable
  • End-to-end encrypted session (Apple's framework default)
  • No tracking, no analytics, no telemetry
04 Β· Audio library
DRM-free
your files, your rules

Your music, no strings

LoudParty plays local audio files only β€” files you own and control. No streaming services, no rights snags, no "track unavailable in your region." If iOS can decode it, LoudParty can play it.

  • MP3, AAC, M4A, FLAC, WAV, AIFF, Apple Lossless
  • Direct import from Files / iCloud Drive / AirDrop
  • Reads embedded artwork and ID3 tags
  • Gapless playback between tracks
05 Β· Visuals
91
milkdrop presets, every phone

Classic visualizers, in sync on every screen

Bundled Milkdrop-era visualizers run locally on every device β€” spectrum bars, oscilloscope, plasma blobs, classic Milkdrop fields. Every listener renders the same frame at the same instant.

  • 91 hand-curated presets from the butterchurn-presets library β€” a handful of broken or visually noisy ones filtered out
  • Searchable picker in app β€” type to filter by name
  • Locally rendered β€” no streamed video
  • Per-device on/off β€” leave one phone clean for nightstand mode
  • Battery-aware: drops to dimmed-bars on low battery
06 Β· Host controls
⌘⏡
run it from anywhere

Run the party without looking

Once the host is set, you barely need to open the app. Skip, pause, scrub, and switch tracks from the Lock Screen, Control Center, the Now Playing widget, or AirPods double-tap. The host stays in your pocket.

  • Lock Screen / Control Center playback widget
  • AirPods double-tap and pinch gestures
  • Siri ("pause LoudParty", "next track")
  • Apple Watch remote (in beta)
Technical spec

For the engineers in the room.

If you want to know exactly what is running on the device, here is the short version.

Platform
iOS 17.0+, iPadOS 17.0+ Β· iPhone & iPad
Audio engine
AVAudioEngine, sample-accurate scheduling
Sample rate
44.1 kHz / 48 kHz, 16/24-bit
Transport
MultipeerConnectivity (Bluetooth + Wi-Fi P2P)
Sync method
NTP-style RTT + phase-locked drift correction
Drift target
< 10 ms audible offset, end-to-end
Max participants
9 (Pro) Β· 3 (Free)
Audio formats
MP3, AAC, M4A, ALAC, FLAC, WAV, AIFF
Encryption
Native β€” Apple Multipeer session
Network calls
Zero. No analytics, no telemetry, no remote logging.
App size
~28 MB
FAQ

Common questions.

If you can't find an answer here, write to [email protected].

Does it work on Android?

Not yet. LoudParty is an iOS app β€” the sync engine leans hard on iOS-specific audio APIs to hit sub-10 ms drift. A cross-platform version would be possible but would compromise on latency, which is the point of the app. For now: iOS only.

Does it stream from Spotify / YouTube / Apple Music?

No. LoudParty plays local audio files you own β€” MP3, FLAC, AAC, WAV, etc. Streaming services don't allow third-party apps to redistribute their audio to other devices, and we'd rather have a clear "no" than a buggy "kind of." Bring your own files.

How many phones can really play at once?

Pro caps at 9 (1 host + 8 listeners). That's the tested ceiling of the Bluetooth + Wi-Fi P2P mesh on current iPhones. Past 6, you may see one or two listeners drop and reconnect β€” the mesh degrades gracefully but it's not magic. For most rooms, 4–6 phones is the sweet spot.

Does it drain the battery?

The host runs a sustained audio session over a P2P mesh β€” that uses meaningful battery. Expect about 8% per hour on the host, 5% per hour on listeners. Plug in the host for parties longer than two hours. Listeners are fine on battery.

Is there a delay between phones?

Yes, but under 10 ms β€” below the threshold of perception for the human ear at room distances. Stand a metre away from any two phones and you will hear them as one source. At very close range (phones touching) you can sometimes hear a faint chorus if the build is degraded; the app warns you.

What about hearing safety?

LoudParty respects the iOS system volume and the Headphone Audio Levels safety feature. Eight phones at full volume in a small room get genuinely loud β€” use your judgement, and the per-device volume trim in Pro to balance.

Do you collect any data?

No. The app makes zero network calls. No analytics, no telemetry, no crash reporting, no remote logging. We can't see who uses the app, how often, or what they play. The party stays in the room.

Stack phones.
Hit play.

LoudParty is free for three phones. Unlock the full eight with Pro β€” $9.99 / year, cancel anytime.